Posts

Showreel

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My work showreel edition. My job as 3D generalist in all areas, modeling, shading, animation, VFX and some composition. Using Autodesk Maya, 3D Studio MAX, Maxon Cinema4D, Pixologic ZBrush, Photoshop, Substance Painter, After Effects and Fusion.

3D MODELING REEL

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My work Modeling reel My reel showing some of my skills as 3D modeler. Using Autodesk Maya, 3D Studio MAX, Pixologic ZBrush, Photoshop, Substance Painter, After Effects and Fusion.

Genommalab "BENGUE Locker"

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3D AD "locker" Genommalab Bengue Animal 3D and Lipsync modeling, Lipsync animation: Leandro Dante Fernández. GenommaLab Art director: Gabriel Farsetti. GenommaLab inhouse 3D: Alexis Alegre. GenommaLab Productor: Laura Pettinari.

Carnival Dancer WIP

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A personal project fully modeled from scratch using Maya, ZBrush, render Redshift, compo using Fusion. For practice purpose I used a reference model for this character. This is a WIP, in the near future I will finish the texture work, and animation rig. She is only a part of a large future animation.  Right now I'm happy with the results..

MERMAID WIP

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A personal project fully modeled from scratch using Maya, ZBrush, render Redshift, compo using Fusion. But searching to finish the pose and do a final render.

SPOT STUDIO - Zhiben I

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My work as Zhiben's product modeler for Barcelona's Spot Studio https://spotstudio.es/

SPOT STUDIO - LELO's Ora 3

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My work for as product modeler For Barcelona's Spot Studio https://spotstudio.es/